﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Runtime.InteropServices;
using System.Windows.Interop;

namespace Bainx.WPF.Extend
{
    /// <summary>
    /// 皮肤类
    /// </summary>
    public class Skin
    {
        /// <summary>
        /// 窗体背景
        /// </summary>
        public BackgroundBrush WinBackground { get; set; }
        public BorderBrush WinBorderBrush { get; set; }

        public Skin(ResourceDictionary ResourceDict)
        { 
            
        }

    }
    /// <summary>
    /// 背景画笔
    /// </summary>
    public struct BackgroundBrush
    {
        /// <summary>
        /// 顶层背景
        /// </summary>
        public Brush TopBackgroundBrush;
        /// <summary>
        /// 底层背景
        /// </summary>
        public Brush BottomBackgroundBrush;
        public BackgroundBrush(Brush topBackgroundBrush,Brush bottomBackgroundBrush)
        {
            TopBackgroundBrush = topBackgroundBrush;
            BottomBackgroundBrush = bottomBackgroundBrush;
        }
    }
    /// <summary>
    /// 边框画笔
    /// </summary>
    public struct BorderBrush
    {
        /// <summary>
        /// 暗边框（外边框）
        /// </summary>
        public Brush DarkBorderBrush;
        /// <summary>
        /// 内边框（内边框）
        /// </summary>
        public Brush LightBorderBrush;
        public BorderBrush(Brush darkBorderBrush, Brush lightBorderBrush)
        {
            DarkBorderBrush = darkBorderBrush;
            LightBorderBrush = lightBorderBrush;
        }
    }


}
